Mutiertes L-System from Lukas Stöver on Vimeo.
*Mutiertes L-System* is the physically grown L-System-Algorithm. From a software origin, it migrates into the physical world. By mutating and developing architectural structures it adapts to its new spatial environment.
The substrate of the kinetic sculpture consists of a carbon skeleton and plastic joints, that are being arragend by this l-systematic rule:
‘F’ — “Fx[Fx]-y-x-zFx+yFx[-y-zFx]+zFx-xFz”
Via Lukas Stöver:
As L-systems have gained much popularity in the creative coding community, deriving from one of the most common established practices in biology and media informatics for modeling plants, applied in simulations, computer games and CGI-driven movies, L-systems have a strong influence on how plants are being represented in the media and therefore also on how we perceive and value them.
This sculptural work researches L-systems as interfaces of entanglement of the so-called ‘natural’ and ‘artificial’.
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